So I published a book about making horror video games. :D
https://craftingfear.itch.io/crafting-fear
https://craftingfear.com - more info + presskit
This is the first guide available on the market that focuses on designing fear and anxiety, based on scientific research and analyses of the successes and failures of various productions.
The book comprehensively explains the differences between fear and anxiety and their use in games. It analyzes both the positive and negative factors of fear, vividly showing their application.
Game industry workers are currently facing a wave of layoffs and difficulties in finding employment. I decided to release this ebook in a "Pay What You Want" format to show at least a minimal amount of support to my fellow professionals, for whom this work is intended.
Pls, give me your thoughts. :)