I'll add some known issues here. You can also post bug reports below. But please keep in mind that a lot of stuff is unfinished, especially with the position controllers. Regarding these you don't even need to report anything right now. Else, report it only if you think it's a big issue.
New Known Issues as of 2024-10-28:
- When looking at Massey's flame trench everything turns into bright yellow/orange color. This seems to happen only on a few older systems with integrated graphics typically. Need to do more investigation into this, if a lot of people encounter it. There will be a patch with a workaround later this week.
- "Run Script" tool tip is old or wrong, just check the readme files in the install folder
- Massey's plumes bounding box gets very apparent when pluming a lot. Might be improved with patch
- when driving to Massey's, close to its entrance there is an area where the SPMT wheels suddenly start to bump around heavily when you are driving with it lowered - fix in next patch
Old:
- The North/East position controller gets stuck sometimes. Switch it off and on again to reset it.
- Multiplayer replication doesn't have any prediction on most objects. So the faster things move, the more they start to lag. There seem to be also other issues with replication, where sometimes the server has to move something so that the client gets synch'd again, for example the chopsticks.
- When you lower the booster into the OLM, it suddenly gets pulled towards it. I think this happens only when you have the pushers set to "center", so that they are still pushing. If you turn them off, then it should be fine.
- OLM clamps are a little scuffed right now and can bug out, especially in multiplayer.
- While there is a Gamepad section in the main menu settings, the key binds are not set up yet, so you can just use defaults and walk around. Also, it might only work, if you use it via the Steam Gamepad thingy.
- The atmosphere is fake and earth is flat. If you fly far to the side it will look like you are high up, but the altitude will show the actual value. If you come a bit below zero, the actor will be destroyed.
- there are reports of the booster randomly disappearing out of nowhere in mid flight with the boom message showing up on the panel. Not sure what's happening here yet.
- The full stack can randomly explode when flying. This seems to be a bigger problem, the lower the FPS. So make sure, you don't have too low FPS if it happens a lot to you. Not sure, if this is still happening?
- trying to lift the hot stage ring is slightly bugged right now, but when you are very careful you can actually lift it on top of the booster
- when you instantly fill up the booster to max prop on the OLM it can induce some wiggle on the ship, if there is one on top, possibly bringing it to a full out dance - fix is to slowly fill up the booster in two or more steps