Hello there!
I'm a developer in Unity, though my best skills are 3D modeling and I'd like to help other developers with my art skills. I'm a low-poly artist, and by low-poly, I don't mean the PSX style. I just mean optimized models for the game engine. Though, I could probably make PSX models if needed. I'm trying to expand my horizon in the 3D realm since I only developed for myself, if you're curious to see some of my work, then please, check out my portfolio: https://sites.google.com/view/chainsawdeveloper/home
Highly recommend looking at the most recent project, as that's all my own work. It is sorted by date on the site.
I'm not a character modeler, but a prop modeler. I've made a couple exteriors and interiors before with rendered lighting and baked lighting via URP on Unity, this is my specialty. If you're happy to talk to me, I'm happy to discuss a project and price ranges, I'm pretty cheap and willing to work with you, I got a lot of free time. Art is really important to me as a developer. I'll send over some most recent models to you that are UV unwrapped and cleaned!
I'm even happy to create lighting for you in your scene as well if needed, it would be lovely. I have lots of experience with handling lighting.
PROGRAMS
- Maya 2024 / Unity 3D
- Substance Painter
- Adobe Photoshop
- Krita
DISCORD: Freggles