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Michelle - 2D, Story-Rich, Mystery, Analog type horror

A topic by HuGe created 67 days ago Views: 72
Viewing posts 1 to 1
(2 edits)

Date: 09/27/2024

I had a plan to make an Old-School 2D horror genre but with a twist. Michelle initially was made for the Scream Zone game jam Aug 22-29, 2024 and I decided to take a break for a month. Today, I am obligated to work on it again and at least finish a demo or another prototype version on or before 2025. Michelle prototype version is playable now for free in my page and you can give me your opinions about it(you can be brutally honest).


About the Game 

-The story of the game will mainly focus on the MC. I will be giving a little bit of mystery of the events in this lore universe for example I will be giving the players clues of certain events outside the perspective of the main character to give them a feel of theorizing stuff (I will make it so it won't be just one-sided) and also give them a satisfying feeling of figuring out what is happening for themselves.

- Inspired by Analog horrors(Mandela Catalogue, Backrooms and etc.), The game cutscenes will be Analog or VHS tapes type cutscenes where abnormalities will occur occasionally.


(PICTURE IS ONLY AN EXAMPLE! ORIGINAL WORK IS FROM ALEX KISTER CREATOR OF MANDELA CATALOGUE)

- The game mechanics initially are just your typical figuring out which keys are these or that, puzzles and etc. but  I will try to be more innovative for the players to feel enjoyment and satisfaction.

- The art style for the game will be 2D Pixel art graphics.


Currently working on...

-The art style of the game (reworking and removing stuff)

Before: 


After:




Future Plans (Might happen)

- It will be a trilogy(I hope it will happen)

 

UPDATES WILL BE WITHIN 1-2 WEEKS. LEAVE YOUR COMMENTS AND I WILL DO MY BEST TO ANSWER! <3