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Pixel Composer

Node based VFX compositor for pixel art. · By MakhamDev

[BUG] Crash when loading save file

A topic by WhiteSpirit created 89 days ago Views: 75 Replies: 2
Viewing posts 1 to 3

I get this error when loading a save file that worked fine earlier in this same version of the program, but when I reload it the app crashes.

Maybe delete the links if it's related to converting values?

-------------------------- Pixel Composer 1.18 Crashed --------------------------  ERROR in action number 1 of Create Event for object o_main: invalid type for *= lhs=[  ] (type=2), rhs=0 (type=0) gml_Script_convertUnit@anon@12919@nodeValueUnit@node_value_types  -------------------------- STACK TRACE --------------------------  gml_Script_convertUnit@anon@12919@nodeValueUnit@node_value_types (line 573) gml_Script_apply@anon@12707@nodeValueUnit@node_value_types (line 540) gml_Script_valueProcess@anon@400@NodeValue_Vec2@node_value_vec2 (line 15) gml_Script_getValue@anon@768@NodeValue_Vec2@node_value_vec2 (line 31) gml_Script_anon@52777@setFrom@anon@52290@NodeValue@node_value (line 1697)     -------------------------- Device Info --------------------------  Version: 1.18 (117120) Operating system: Windows (655360)  ---------------------------- :( ----------------------------
Developer (1 edit)

Noted, thanks for reporting. Can you share the affected project?

I am unable to share the project, but it happens when I load a JSON file from a HTTP input.

When I create it it works fine, when I close the project and open it again it crashes.

The project does not crash when I save the JSON file locally and load it as a JSON input.