In Fabric, the player steps into an abandoned factory once owned by the mysterious company Cable Technologies.
You walk to the center of the first room. As they explore the gloomy environment, an oppressive atmosphere looms: flickering lights barely illuminate crumbling corridors, the distant hum of ancient machinery still running somewhere deep within, and the creaking of old metal echoing faintly. Dust covers every surface, and disconnected cables hang like dead vines from the ceilings.