Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

#notGDC but working hard on another local-multiplayer game

A topic by Wasplay created Mar 19, 2019 Views: 321
Viewing posts 1 to 1

Hi !
I'm a french developer who made LAZERS and some other mobile games.
I'm following very closely this year's GDC since there's some huge announcements coming like the new Google's gaming thing and the Oculus Quest ! Also for some reasons NVIDIA gave ray-tracing to those who have a GTX 1060 (I do) or better, that's cool !

In the meantime, I'm working on another local-multiplayer coop game, but I can't show screenshots yet since this is still an early prototype (started the project 2 weeks ago). I need to learn how to draw good pixel art, because I don't want to make a game as ugly as LAZERS again !
I think it's a bad time to be an indie developer since there's far too many games released every day.. But thanks to platforms like Itch.io, there's still room left for tiny indies !