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Multiplayer backend

A topic by OKSoft created 27 days ago Views: 216 Replies: 1
Viewing posts 1 to 2

Hello! I wanted to reach out to ask out of curiosity, what sorta networking solution is running in this game? it feels rather great, and I am trying to figure networking out for my own projects

Developer

This game uses Mirror for player networking, and then a second web server for pumpkin hosting!