This is link to folder with my mods.
One of them - "Dynamic Trait Field" is about it.
It's beta. And tested on 0.9.3.0.
It's made for modding. Right now, all the pages are still blank. Except for the very first one, which is created on the basis of the current trait field. (Every page can be edited only in the game. After loading save or started new game.)
If modders are going to use it. They should specify this mod as required for work. Or copy the code from it to themselves without making any changes at all. That if mods with dynamic trait field in LonaRPG will be installed more than one, they do not conflict and do not do strange things. Global variables and def names should be identical and do identical things in all mods with this system.
If people there who have skill will help me to make this mod better i will welcome (or they can do it themself, if they can do better). Because if this mod will be used, code of this mod should be more stable. My skills in ruby not perfect.