Hi, I do lots of stuff, and almost never complete anything, but if I made some friends and had a deadline, golly, that sure would be swell.
I am proficient with most Unity stuff, pretty good with Godot, got scared and gave up on Unreal, sorry about that. I did go to school to get my BAS in Game Design, mostly Game Balancing, Action State Flowcharts, Spreadsheet simulations, Permutations and Combinations. Helped design a few tabletop/card games with a team of 4 other people while I was in school. Since then I've delved heavily into Blender modeling and project management and game direction. I've done some music and pixel art too. Here's my shitty portfolio from a couple years back.
https://preview.webflow.com/preview/aidens-portfolio-site-baea37?utm_medium=prev...
I'll keep an eye out myself to offer my skills to any teams I think I can help.
If I still end up with no team a week before the jam starts i'll try to forge together a team from scratch. I'm trying to keep a fun outlook while hoping to get a solid game in my portfolio and some good wholesome team time before hitting the job boards.