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Lunar Lich

A top down shooter heavily inspired by Gun Smoke made for GB Jam 5 · By Wee Wisp

Lunar Lich [UPDATES] Sticky

A topic by Wee Wisp created Oct 12, 2016 Views: 367 Replies: 2
Viewing posts 1 to 2
Developer (5 edits)

All future updates/patches will be posted to this thread. Please reach out to me if you're unable to run the game or discover any bugs! Thanks!

v0.94 Changelog - 10/19/2016

- Added basic death animations and sound effects for each enemy
- Added a new player hit sound effect
- Removed old spread and double shot sound effect

v0.93 Changelog - 10/17/2016

- Enemies are now only drawn if they are on screen, fixed a small frame rate dip after respawning/reaching a new checkpoint
- Added 5 new upgrades: Refill HP, Increased Shoot Distance, Increased Fire Rate, Double Shot, and Spread Shot
- Crates can now be found throughout the level containing the newly added upgrades
- Doubled all enemy HP in order help balance the latest upgrades/other minor balance changes

v0.92 Changelog

- Changed some floor tiles in some sections where it was difficult to see the player/enemy bullets
- Rearranged some enemy spawn positions
- Added muzzle flash to all bullet animations
- Added Crates that can be destroyed, upgrades will be hidden inside each crate in a future release
- Prepared enemies to have death animations in a future build
- Removed some palettes that were only displaying 2-3 colors instead of all 4
- Increased the size of the health bar displayed on screen

v0.91 Changelog

- Added longer enemy/player hit blink
- Bullets now explode on impact to help show that an object has been hit
- There is now a "Congrats you win!" screen after defeating the final boss
- Made a small change to the player walk cycle

Nice little game. I really like the design idea. It's like an old-school platformer where you can't go back mixed with a scrolling shoot 'em up. I like the little mushroom guys too.

A couple bugs:

  1. What's with being able to walk off the screen? There's a bunch of places where you can walk out the side of the level, and I guess you can always walk down out of the screen.
  2. I also hit a bug with the boss. I died fighting him, then on the second try it gave me the "Congrats you win!" screen when I was only part way through the fight (where the round shooter guys start spawning).
Developer

Thanks for playing, I'm glad you enjoyed it! :)

I'll take a look at those right now.
Shouldn't be too difficult to get the screen walk off bug fixed, but I'm not entirely sure whats going on during the boss fight!