Finally got around to releasing a concept demo from something that has been postponed since the Unity EULA debacle. It's a simple concept, top down shooter, roguelite, that takes a visual inspiration from the way that Darkwood did the fov cone. The only change from the original project from more than a year ago is making it webGL compatible. Looking forward to see whoever comes over to check it out and hearing feedback on the concept, as I plan to remake it in Godot and fully finish the game