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Thoughts on the game

A topic by Random-StoryKeeper created Oct 16, 2016 Views: 346 Replies: 1
Viewing posts 1 to 2

I'm a fan of the idea, but the execution on this doesn't feel solid enough. The difficulty spike between levels is quite huge. The camera jerks to the left or right with even the slightest tap of the arrow key.

Because playing this relies on so many deaths, it would be a lot better to have a faster respawn system,maybe even simply putting the player back to where they started without a transition screen. I love the slow-motion to dash, and some of the levels were designed neat (I love the palette choice especially), but I didn't get very far because overall, the game felt more punishing than engaging. Some difficulty balancing is needed desperately, and maybe not having the camera move immediately when the player moves, because it makes jumping between moving platforms an absolute pain.

Overall, really liked the mechanics. It just needs a lot more polish. I'd love to see a post jam version fleshed out of this.

Developer

Thanks I'm 100% agree with your review, the game needs more polish to improve the game feel and solve some bugs, mainly in the camera I thing, this week I will do a post jam version. I'll add some of the tips that you have mentioned here.

Thanks for your comment!