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"Voices Of The Void" Pre-Alpha

Gather unknown signals from deep, silent space · By mrdrnose

Ambience Mode TOO safe? Maybe try and reimplement integrity gameplay loop in the mode?

A topic by Volcanion901 created 7 days ago Views: 149
Viewing posts 1 to 1
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Turned on ambience mode for a new play through where I didn't really want to deal with anything that would cause me to jump out of my seat or be scared to walk outside. While I started cleaning my base for the first couple days cleaning routine, I began seeing that none of the transformers or servers were breaking or losing integrity at all. Searched up the topic on other forums and it looks like this is what ambience mode includes with it's gameplay. While I understand the thought process to erase the servers and transformer integrity, the main issue with going this route is that it doesn't really accomplish anything. Ambience mode already erases all of the obstacles that would cause a player to not want to leave the safety of their base and erasing server and transformer integrity only really leaves the scanning and survival gameplay loops of the game. Plus it makes the Kerfers not really useful.


I'd really like to see future versions try to reimplement the integrity gameplay loop as I think it takes away from a big part of the game.