Hello! I will preface this by saying that the game looks good. The animations and sprites are all decent, and the story does intrigue me somewhat.
However, I must say that the game's combat is too easy, beyond the warden sliding a bit further than you think he ought to. Simply spamming the button leads to you being invincible against even multiple enemies, and the held attack doesn't feel like it has a true purpose. Maybe if it were a charge attack, and the enemies had I-Frames similar to the boss? Essentially, combat isn't engaging to me. Fighting the wolf and the rat enemies feels the same, although I do admit to being more intimidated by the rat's speed.
And then there was the harpy enemy, placed after you need to jump down from a platform. If you do it too early (as I did), the harpy catches you without any time to react, which I thought wasn't fun.
Obviously it's just version 0.1, so it won't be perfect, but I thought to mention this, and I'll be keeping an eye out for future updates.