Blue, I have played every one of your full games (haven't gotten around to the short ones yet) and I think you NEED to start mixing things up.
While the story in each game is different, the games are starting to become LITERALLY predictable because they all largely consist of the same events:
- 4 or more times being kidnapped.
- One or more person/s will use an item or person to force one member of the group to run errands or comply with them.
- The group is going to get split up over 9000 times.
- Almost no one in the group is as they appear or will get changed by something/someone; someone gets new powers they aren't "supposed" to have, someone "has" to make a deal of some sort , someone is not or not fully the species they think they are etc.
- The group will collect the thing/s and then it will either get taken off them or they will be forced to use it for the enemy.
These are most of the things I think are prevalent in your games that could do with mixing up, I hope this comes across as useful feedback and not just complaining. I really enjoy most of the games you have made but they are becoming a bit samey even with the different stories.