Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Echoes of the Past...v.3.1

In an age of machine tools and warfare, the government seeks to quell a rebellion with an ancient weapon. · By Blue Dragon Dreaming

Need a mix up

A topic by Asterion created 21 days ago Views: 28 Replies: 2
Viewing posts 1 to 3
(1 edit)

Blue, I have played every one of your full games (haven't gotten around to the short ones yet) and I think you NEED to start mixing things up.
While the story in each game is different, the games are starting to become LITERALLY predictable because they all largely consist of the same events:

  • 4 or more times being kidnapped.
  • One or more person/s will use an item or person to force one member of the group to run errands or comply with them.
  • The group is going to get split up over 9000 times.
  • Almost no one in the group is as they appear or will get changed by something/someone; someone gets new powers they aren't "supposed" to have, someone "has" to make a deal of some sort , someone is not or not fully the species they think they are etc.
  • The group will collect the thing/s and then it will either get taken off them or they will be forced to use it for the enemy.

These are most of the things I think are prevalent in your games that could do with mixing up, I hope this comes across as useful feedback and not just complaining. I really enjoy most of the games you have made but they are becoming a bit samey even with the different stories.

Developer(+1)

Thanks for the advice.

I am going to transition to Visual Novels in the future, so there will most certainly be a change in the structure of my games in the future.

I appreciate you playing all of my games so far.

Developer

If you have any suggestions, do feel free to post them either here or in my Discord.