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"Voices Of The Void" Pre-Alpha

Gather unknown signals from deep, silent space · By mrdrnose

VoTV Performance Fixes (All Versions)

A topic by thebootytaker created 28 days ago Views: 1,017 Replies: 1
Viewing posts 1 to 2
(2 edits) (+1)

I constantly see posts about the performance of this game and while it is a bit rough (especially in the base) there ARE a few fixes and things to note.

Voices Of The Void runs on Unreal Engine 4 

It will NOT run on dedicated CPU graphics.

- For Gaming Laptop Users -

Ensure that the game is running under your graphics card! Downloaded games from Internet Browsers are notorious for running under dedicated CPU graphics!!

For NVIDIA Users - Open NVIDIA Control Panel, Manage 3D Settings (left sidebar), Program Settings (near the top of the tab),  Click Add, Click Voices Of The Void from the list (if recently opened), if not then click Browse in the bottom right and navigate to the path of VoTV and select the exe. Next select the correct graphics processor for the game and hit Apply in the bottom right. 

AMD Users unfortunately I don't have the exact fix that you may need to do, but follow the same steps to ensure that the game runs under the necessary graphics processor. 

The Most Intensive Settings

(As far as I know of)

Anything lighting related, period. Shadows, Shadow Distance, Volumetric Lighting, Small Objects Shadows, etc, etc. Realistically Shadows and Shadow Distance should NEVER be maxed out unless you're pulling a solid framerate no matter what,  I've heard from others than Post-Processing being turned off also helps a lot. A lot of the other settings don't actually impact performance thaaaat much.  Play around with these settings and see what helps.

The Hail Mary Method

If none of the other options help, then this may do it for you. 

This method takes knowledge of the computer you're using and could POSSIBLY be detrimental to it if you don't know what you're doing. So if you're up to the task then this is the method.

So what we're doing is increasing the virtual memory of our entire computer (on top of your onboard RAM) using regular Windows settings. FIRST, before anything, is recognizing how much RAM is currently on your computer,  the fastest way of doing so is right clicking your Taskbar, going to Task Manager, and clicking Performance. Now whatever number is under Memory is your current amount of RAM. 

Open your Settings app, go to System, and About,  and Advanced System Settings, under Performance click Settings, on the Advanced tab you will see Virtual Memory, now select Change. Make sure you change the amount of Virtual Memory on your main system drive. The amount of Virtual Memory should be no less than 1.5x your onboard RAM storage, but no more than 3x, I personally set mine to 2x my RAM.

By doing this you are increasing the load on your main drive by a bit, and it may cause some weird instabilities with your system if you're not careful, it's not a foolproof method but it certainly helps, especially with overall stabilizing frame rate inside of the base. You can also change this value at any time if you're unsure of it.

This also improves performance on all Unreal Engine games, not just VoTV. 

Edit: More General Fixes (Will update over time)

Cap FPS at 60, turn roach amount down to a reasonable amount. 

These are all of the current fixes I know of as of right now, and these seem pretty obvious but there are a lot of posts on here that overlook some of the simpler fixes to their issues. 

(+1)

turning roaches down actually did personally give me a slight performance boost (5 more fps)