I am attempting to create a HUD for my first Superpowers game, but I'm struggling a bit trying to anchor the HUD elements to specific parts of the screen. For example, I'd like a health icon to be anchored to the bottom left corner of the screen.
At the moment, I have my HUD elements as direct children of the camera, so they'll move with the camera, but I'm not sure how to know what the world point is of the bottom left corner. In Unity, I had previously done this by transforming the screen point to the world point, but I can't see a way of doing this.
Any help much appreciated :D