Photophore is an arcade game that oscillates between shooting, brick-breaking and reflection. An original point proposed by the gameplay is based on the need to manage one or several (bouncing) projectiles (ie you fire but then you have to catch it back to fire again).
You can find it here:
https://arcadermx.itch.io/photophore
The (free) demo provides 9 levels with the first Photophore of the game.
Besides getting the best score, your aim is to find as many fragments of light as possible in the various game levels: the caves. The caves are in a row and require a minimum number of fragments to enter. And a cave is only accessible if the previous one has been explored till the end.
You control a Photophore that has shards of light that can be used as projectiles to interact with the world. Thes projectiles are essential: make sure you don't lose them, otherwise you won't be able to progress!
This demo presents a selection of Caves with various gameplays.
You can use two saving slots, the third one gives you access to all caves (Free run).
In this demo, you play with only one type of Photophore, which has only one projectile. So, take good care of it!
Here's the trailer of the Demo focused on gameplay :
(... sorry, I didn't created a specific one for itch... but content will be the same ;)
Let's give it a try!
I'd love to hear your feedback on the gameplay, graphics and sound!