Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
0

Discover the true meaning of apples in "Applewood" (Demo Release)

A topic by Act-Novel created Apr 28, 2019 Views: 270
Viewing posts 1 to 1
(4 edits)


This is a post about Applewood, a game I've been working on for a little over four years now.

You play as Ringo the Imp, a resident of Applewood Forest on the continent Applaysia. Ringo's not very strong, and not particularly courageous, but you'd be hard-pressed to find a critter half as clever or as kind. 

The demo contains three different scenarios pulled from three different portions of the full game. It consists of some light platforming, puzzle-solving, and exploration, and has some fun character dialog interspersed in there, too. 

You can find the demo here: https://crunchysoft.itch.io/applewood-demo

Please let me know if you have any feedback! I'm on the cusp of pushing the game into beta, so this is close to the last time I can incorporate "serious" changes to the game before it's finished. 

My goal with the game was to see if I could create a compelling (and dangerous!) adventure without over-relying on combat as a means of crafting engaging gameplay. I don't really know if I've succeeded on that front! But I've still really enjoyed making what I have so far, and I'm excited to see it finished (hopefully before the end of this year, although I've been wrong before). 

I was primarily inspired by Gargoyle's Quest and Yoshi's Island when designing the main mechanics, so if you're a fan of either of those games, I hope maybe you'll be interested in this one!