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Immortal Magus

A topic by AcroGames created 36 days ago Views: 231 Replies: 10
Viewing posts 1 to 12

Immortal Magus is coming 18.4.2025.!

The game is a strategy game, of the 'artillery game' subgenre.

On your turn, you can fire spells at the enemy, or summon units to attack them. Players' wizards, who fire the spells, remain stationary, making careful aiming and calculation vital.

Custom Spell editor done! Photographic evidence on this later.

You can make your own spells in the game, with the appearance, size, strength, speed, and contact effect of your choice!

Editing Custom spell.

Own spell being tested in lower image.

Cutscene work.



(1 edit)

Opening scene. Cheesy much?

(+1)

Hello! Can I help out with your game? I’m a narrative designer who is really good at formulating engaging stories, lore, and characters. If you wish to discuss it more please message me through Discord: NovaMaster73

Making menus and gameplay mechanics today

Today completed ALL Story mode AND Skirmish mode maps

CHARACTER ART 1: Eurynomos

This early-game boss is a fearsome lieutenant of the villain Mephisto.

Known as Eater of Corpses, he flies around terrorizing villages, snatching babies from their cradles to eat them in his lair deep in the earth.

Trailer!

Making a boss introduction