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feedback + suggestions

A topic by snelkookpan created 8 days ago Views: 30 Replies: 1
Viewing posts 1 to 2

Hiya, enjoyed your playing it a lot, it really captures vibes of lethal company with very smooth gameplay as well. I do have some suggestions and points of feedback from my 2-3 hours of playtime. Regardless, the game already looks and feels very polished, can't wait to see your future updates! thanks in advance for reading.

feedback/suggestions:

- is it possible to add a clock/timer to the HUD or maybe somewhere inside the van to see how much time you have left/how late it is? Just from being outdoors, it is unclear to me how long i should stay and loot or leave.

- I'm not sure if the player has HP or not since i haven't died so far, but maybe it would be interesting to have a struggle or fight mechanic to choose between fending off the attacking monster temporarily after being caught or else letting the animation play out and take damage. with maybe different monsters dealing different amounts of damage and/or having different mechanics to struggle/fight against.

- would it be possible to add a third-person view during H-scenes? when being attacked by the snare flee-like monster their model was clipping into mine and couldn't see anything.

Developer

Hello hello. thank you for the feedbacks, its really a big help for where we are in the production.

- Time Hud will be a thing at some point, it will be added with other polish updates in the near future

- Its not really a health bar, you have a corruption bar, naughty interaction raise the corruption bar, once full the next interaction will drop you.

- It would be nice in some case, but it will bring a tone of issues, so i would say maybe in time if everything goes well. 

:)