Soul Less City is a surreal horror walking simulator where the end goal is not exactly clear. You have to explore the city and interact with what/who you see in order to figure out the purpose.
It was inspired by games such as:
- Silent Hill
- The Witness
- Imscared
- SOMA
- The Beginner's Guide
I've been working on this game for a few months now, and I believe I finally have something I'm proud to show off. If I finish this it will be the first game project I've ever actually finished, so crossing fingers!
It's fairly far into development - I'd say Alpha stage at the moment - but I plan to release it commercially, so I'm looking for any feedback or discussion that I can use to make the game better.