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BBS Demo is out now! - Survivor like third person shooter

A topic by theJameskrik created 4 days ago Views: 97 Replies: 3
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Hello there! I'm theJameskrik and this is my very first devlog about my latest project, BBS, how exciting! 

I'm a former AA developer recently turned fully indiependent, and now I'm sailing towards new adventures!   

BBS is a simple third person shooter inspired by the survivor genre: fight off swarms of enemies, get EXP and level up! 

All these elements are very basics, keep in mind that this project is more of a self imposed challenge rather than a fully fledged game (Making games is very hard, even simple one!) but I'll do my best to deliver a small yet polished experience! 

Please enjoy the demo and let me know what do you think! 

Link to page

NEW FEATURES ADDED: GAME DYNAMIC DIFFICULTY AND MEGALASER!

Ehy there! BBS has been updated!

DYNAMIC DIFFICULTY:

Enemies will become more powerful as the game goes on, and to top it all off, every now and then a couple bosses will spawn to make your life harder! 

MEGALASER:

Now that the game becomes harder, it seems only fair to give you an extra tool to tip the scale: the MEGALASER! You can now unleash a devastating beam of energy to obliterate everything in front of you, just keep in mind it's cooldown, and use it wisely!

This is all for the update, stay tuned for more in the upcoming days!

So apparently I have uploaded a flawed version of the build, but now it should be all good! Woops! 

MINOR UPDATE:

The UI for the upgrades has been updated, making it more clear what each of them does! How handy!

Further more, the "Offensive Matrix Overclock" now improves projectile speed and the Annhilator ray cooldown as well! 

That's it for this week, now if you will excuse me I belive there is a new Monster Hunter to play :^) Cheers!