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DragonRuby Game Toolkit

An intuitive 2D game engine. Fast, cross-platform, tiny, hot loaded. · By DragonRuby

Spritesheet support?

A topic by WaffleRuby created May 15, 2019 Views: 565 Replies: 4
Viewing posts 1 to 2

Is there currently spritesheet support for defining sprites and animations?

Developer

Right now there isn't anything in place to manage the entire process, but you can specify a rectangle within a sprite to draw from, so you can use one big sprite as a spritesheet already.

Is there already a third-party tool people like for creating spritesheets, or would it be useful for us to supply a simple tool that packs a collection of images efficiently and writes out a .png and some metadata for rectangle positions?

" ... a simple tool that packs a collection of images efficiently and writes out a .png and some metadata for rectangle positions?"

I think that would be brilliant! That would really streamline the process. Are further spritesheet features currently  planned on the roadmap?

(+1)

TexturePacker (https://www.codeandweb.com/texturepacker) would probably be the goto tool for this. No need to reinvent the wheel!

Oh awesome! I didn't know about that. That should work great.