Hey everyone! Javier, founder of Aztlan here. As an indie developer, listening to our audience is absolutely necessary, but it's difficult making the time. I'd love your feedback, what do you think of our dev journal start?
Lovecraftian Times Require Aztec Measures, About Us
I took into consideration best practices:
-Sincere tone, talking about what makes our game different from any other. Lovecraft+Paella.
-Only available in one spot, our Patreon.
-Quality content that we can consistently do.
I love writing but it's hard finding the time. I feel this could be the right balance. What do you think? What would excite you for a story-driven game?
Based on your feedback we'll create the first version of our itch.io page!