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DragonBones RPG Maker MV Plugin

Plugin to add 2d skeletal animation to RPG Maker MV · By Kiet Minh Khong

Bug found (Hard to spot)

A topic by thekillergin created Jun 05, 2019 Views: 655 Replies: 1
Viewing posts 1 to 2

I found a bug that breaks SV battlers when you install dragon bones (I tested 1.05 and 1.07)

This problem affects some of the enemy SV animations (especially the enemy damage animation)

Some people may think theirs has no issue but I am sure if you look closely your SV enemy damage animation is missing. To check, use enemies like the slime or a bat.... instead of the damage animation it will simply move back slightly and flash.... thats broken.

(ALSO to make battle test works correctly when you change the scripts you have to run the game, then close it, then test battle again for updates to take effect)

Sorry for posting so much but I think I may have found something that helps..... when you attack an SV enemies it seems dragon bones takes over and automatically idles them so they dont do the damage animation for the SV enemies.... and when they attack etc it reports that action is not defined which I am sure can make other animations fail etc...