(finalist of the 24 second game jam, which is how much work/thought I put into this)
EMILIO QUESTEVEZ
Player Roles: You are each incarnations of Eternal Warrior Emilio Estevez, guardian of the Esteverse. The GM will decide what terrible fate has befallen reality today and, once you've gathered your party from the halls of Valhalla it's time to sally forth. Each player creates a character and sets out.
Character generation
d6 for Character Class
1: Sports Estevez
2: Crime Estevez
3: Dystopio Estevez
4: Breakfestevez
5: Directevez
6: Emilio Westevez
d6 for Special Skills
1: Shooting
2: Coaching
3: Crimeing
4: Cowboy
5: Vehicle
6: Showbiz
Task Resolution:
roll 2d6 for a task, +1d6 if your Skill and/or Class would apply (+2d6 max). A 4, 5, or 6 succeeds. More 1s than successes is a Critical Failure. More 6s than anything else is a Critical Success.
You need 3 successes per player before 2 failures per player occur to win your quest. A critical success is 2 successes, a critical failure is 2 failures *and* reduces the player's task dice to 1d6 +bonus dice for the remainder of the game.
good luck have fun