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I Am Overburdened

A silly roguelike full of crazy artifacts and a "hero" who has 20 inventory slots. · By Spidi

1.2.3 experience tidbits

A topic by Spidi created Jun 25, 2019 Views: 248
Viewing posts 1 to 1

Hi there!

So it came to pass, that only a tiny update gets completed within two weeks while working on another way bigger project :D
Hopefully, the user interface enhancements in I Am Overburdened version 1.2.3. will be appreciated still.

The Book of Monsters

The biggest (albeit functionally neglectable) change is the new "Book of Monsters" layout. Now the unlocked monsters can be explored using a scrollable grid just like in the case of the "Tome of Artifacts". It looks much less crammed + this was a necessary change for the future ;)

Yep, this also means new monsters will join the party with the upcoming bigger content update (currently it looks like 4 to be more exact) and for this to happen the presentation had to be changed beforehand to accommodate.

Scroll madness

All the scroll-bars (not just the new monsters book one) were updated to handle up/down clicks too + screens where scrolling grids reacted to mouse movement (Stash, Treasury), were fixed since they could produce horrible noises with the quickly changing focused artifacts.

Nearby beasts

How could I forget about this feature?! The same thing was implemented for the "Tome of Artifacts" with nearby items long ago, but somehow I missed this one. Opening the "Book of Monsters" next to an enemy now selects it immediately.

Tome hot-keys

I also added hot-keys for accessing the tomes (Left Ctrl + A for the "Tome of Artifacts", Left Ctrl + M for the "Book of Monsters") with only one press as they may be opened semi-frequently during play. The input guide was updated to reflect these changes.

In-game inventory on steroids!

A real nemesis of mine. I could not find a good way to notify the player about nearby items so far. I tried multiple things in the past (some even made it into the game), but I was never satisfied.
I think I got it now? I really like the current version. Let me know what you think!

What's next?

This is the first "teaser" update where changes related to the expansion pack crawled into the official build of the game and I shared tiny but concrete info about what is to come. Expect a few more updates like this in the upcoming weeks, but soon (hopefully really soon) I will unleash a bigger and better I Am Overburdened upon the world :)

Thank you very much for following my progress and for all your support.
Stay tuned!