This thread is a listing of planned and requested features. I am still a novice with JavaScript, so I do not necessarily know how to implement these yet. Please weigh in if you have an idea. You may also request additional features you'd like to see here.
Planned Features
- Stat grinding functionality
- Crafting system/equipment customization
Completed Features
Using replace macros to transition through battle phases instead of moving to new passages. This should speed up battles considerably.DONE in 0.99- Making the BACK button only go back one level instead of all the way to the main battle screen. So far I have been nervous about messing things up by using the actual back macros. Certain sections (such as the spell check) advance multiple passages at once, so the back macro would not work.
- While not done exactly, the "last action" functionality added in 1.06.1 mitigates this.
The ability to play with keystrokes, like a console game.DONE in 1.06Still needed: Targeting hotkeys for all-targeting skills.DONE IN 1.06.1
The ability to change background and tags of the battle passageDONE in 1.02Threat/aggro systemDONE in 1.13Audio and music functionalityDONE in 1.06.4Expanded menu functionality, plus hotkey supportDONE in 1.07The ability to have redundant equipment slots, e.g. the ability to equip two "Accessories" at once.DONE in 1.08.1Loss-of-control effects (e.g. berserk and confusion)DONE in 1.14Item dropsDONE in 1.13.1Cooldown for player actionsDONE in 1.14A more compact action list, with details offloaded to an info box that pops up on mouseover.DONE in 1.15"Turn exchange" that forces an enemy action for every player action in the free-action system.DONE in 1.15Ability to set the default action for puppets.DONE in 1.15Ability to modify the appearance of save files.DONE in 1.15Accessibility options such as changing font and text colorDONE in 1.19Reactive stat masking, e.g. only displaying elemental affinities after using that elementDONE IN 1.21More active visuals, with animations, dynamic health bars, etc.DONE in 1.25Notifications for actions and items used in the menuDONE in 3.02