Hey everyone!
So I believe I've figured out what's been causing the Null Width errors for some players, but I need to do more extensive testing to get things right. This latest build, Beta 1.3.2 changes the scene player by removing a lot of the 'pre-loading' that I was doing in order to have scenes run smoothly.
However, there is still SOME pre loading so it's possible that some scenes can still trigger this crash.
In addition, because some of the pre loading has been removed, some scenes may have a little choppiness to them at times.
If you wish to help, please report any crashes, slow downs, or just scenes that seem to not function properly and I will work hard to try and fix these errors!
Thank you for your patience and your support!