*EDIT I just read a post about how someone needed an Open GL 2.0 version, looks like I might have the opposite problem? not sure, any advice welcome.
I get these errors in the debug every frame when I do any action in the modeller. I also cant build on the mesh, It says its the openGL 2.0 that doesn't allow it, I'm not super knowledgeable in the coding department but maybe make a build using OpenGL 3?
the program stops responding and then seems to start again after it gives up trying to create or retrieve the mesh data(?)
I've been having a lot of trouble using the program because I can only draw on the walls, and come to think of it its definitely because of this haha, This program is so cool and I really would like to try it out at full potential !
- the errors
ERROR: _create_list: Condition ' arr.size() != VisualServer::ARRAY_MAX ' is true.
At: scene/resources/surface_tool.cpp:485
ERROR: mesh_surface_get_array: OpenGL ES 2.0 does not allow retrieving mesh array data
At: drivers/gles2/rasterizer_storage_gles2.cpp:2564
ERROR: mesh_surface_get_arrays: Condition ' vertex_data.size() == 0 ' is true. returned: Array()
At: servers/visual_server.cpp:1606
ERROR: _create_list: Condition ' arr.size() != VisualServer::ARRAY_MAX ' is true.
At: scene/resources/surface_tool.cpp:485
thanks for the time, Brendan