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Sand: A Superfluous Game

An open world, base-building, adventure survival game with quirky humor and Llamas!​ · By Voided Pixels Studio

Playground quest (Possible Spoiler)

A topic by Red5505 created Aug 12, 2019 Views: 592 Replies: 18
Viewing posts 1 to 10
(+1)

just a little confused. I have ran all around this area and it still says three skellies left. The only place I cannot search is the room with the 3 chests because I cannot for the life of me get the gate open, spent like an hour yesterday trying and was just curious if there is something I am missing. I Don't want to spoil anything for anyone.

Developer (1 edit) (+1)

Did you connect the power line up to the other power line? Someone said they had issues with this quest too, but I reset my whole level/game and I got it to work fine. The relay next to the generator needs to be connected to the relay next to the switch. The switch needs to be connected to the gates (which should already be done)

(+1)

Awesome, I thought I did do this but I will have to double check later when I can. Thanks for the fast reply. Maybe I just need to reset the area and see what happens. Thanks for the speedy reply. really a fantastic game I haven't been able to stop playing haha.

Also do I need to connect the relay to switch? because I don't think it was letting me. Ill just have to double check when I am off work. Thanks again by the way.

Developer(+1)

Connect relays to relays. The switch should automatically connect after the relay is powered.

Developer (2 edits) (+1)

Oh WAIT! You said playground! Did you find the hidden switch behind the cactus? All the relays are hooked up in that one. You might have to turn on the generator though.

The playground quest will not let me complete it. i cannot open the gate inside the shack. reset area and again nothing works. do i have to put all 50 logs in the wood burner? i have literally tried everything haha hooked the switch up to the generator and both of relays. Would love to get those chests haha thanks for the time to reply. 

Developer

The switch should be hooked up to the door (already). In fact everything should be hooked up. The only reason the generator should be on is if it is night time. The solar panel should give enough power to power it.

Maybe you have an old version? What is your version number in the top right?

0.3.7 and see thats crazy because i have gone up to the switch in day time and it does not work. one sec and ill post a screen shot. guess it could just be my computer though. its not the strongest but runs everything thus far pretty good. lags in anchor rage at points. 

Developer

Find the playground file in localappdata and  send it to me.

(+1)

will do as soon as I get off work haha thanks again seriously.

the thing is I did find the switch and did not work. Maybe ill reset the area. power the wood burner and then see if it works. Thanks though for the advice. must have just done something wrong haha

one last question haha sorry. do I need to hook generator up to anything or is it good to go??

(1 edit)

Is something gonna happen to this, because i'm having the same problem?  The last post/reply was 7 days ago and i'm starting to get worried nothing will happen.

Developer

No need to worry. I am always working on this game. The problem is I am not having the issue so I don't really know how to fix it. If someone could send me there %localappdata% folder I could look at it closer.

Developer(+1)

I figured it out! So the issue is it was reading the base power NOT the local power of the level. It didn't show up for me because I had power in my base. Expect a patch when I get home from work with a dev log and explanation and apology :)

(+1)

Awesome! I Never would have guessed that haha, Cant believe everything that goes into game design sometimes. Hope one day I am able to make my own. Thanks again for the amazing work on this game and the fact you teach and do this kind of blows my mind! hope all has been well thank you again!

(1 edit) (+1)

Great! I actually just got power in my base and tryed it again, and it WORKED!

Developer

The fix is in! :)