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The Adventure of Rick: Grad School

A topic by Kirais created Aug 17, 2019 Views: 649 Replies: 9
Viewing posts 1 to 9

For GBJAM7, I am making a RPG game about my PhD life told in the voice of Rick from Rick and Morty.

Devlog for Day 1 is here: https://kirais.itch.io/the-adventure-of-rick-grad-school/devlog/95508/gbjam7-day...

Devlog for Day 2 is here: https://kirais.itch.io/the-adventure-of-rick-grad-school/devlog/95669/gbjam7-day-2

Today I learned how to make sprites and maps for the first time in my life. I didn't add much to the game but I learn a great deal. 

I'm assuming those are placeholders but I should remind you not to use assets not made for the jam, as it's in the rules: "All assets must be created in the duration of the jam."

Just saw your message in Discord. Sorry for not checking all the rules. I will make my own tile set and replace it.

Update on the progress:

https://kirais.itch.io/the-adventure-of-rick-grad-school/devlog/95879/gbjam7-day-3

https://kirais.itch.io/the-adventure-of-rick-grad-school/devlog/96013/gbjam7-day-4

NOTE: these art assets were not made by me during the game jam. They are only used temporally as placeholders. I will replace them using my own sprites and tile set eventually. 



(1 edit)

https://kirais.itch.io/the-adventure-of-rick-grad-school/devlog/96184/gbjam7-day...

We are half way in the jam! 

Working on a game during commute is surprising productive! Today I finished drawing the maps, implemented the menu system, added saving point and sleeping to recover HP. I am especially proud of the world map showing the current location.

https://kirais.itch.io/the-adventure-of-rick-grad-school/devlog/96332/gbjam7-day...

Today I managed to implement all 7 quests in the game: 1) choose supervisor, 2) take graduate course, 3) do experiment, 4) pass qualifying exam, 5) go to conference, 6) publish a paper, 7) final defence. In total, 19 commits! Not a bad day of work!

https://kirais.itch.io/the-adventure-of-rick-grad-school/devlog/96487/gbjam7-day...

Today I implemented a new "data" based combat system and a new menu. Two more days to go!

https://kirais.itch.io/the-adventure-of-rick-grad-school/devlog/96652/gbjam7-day...

Day 8! Today I managed to show digits in the new menu. Now it looks great! I also added a new puzzle stage based on quantum gates. One more day to go!

https://kirais.itch.io/the-adventure-of-rick-grad-school/devlog/96796/gbjam7-day-9

12 hours left. Need to finish making all the sprites and tile map before the deadline. Hope to have sometime at the end to polish the game.