The Tabula Initiative is a tabletop roleplaying game for 1 Player and 1 GM. It requires two six-sided dice and two hours or so to play. The player is an amnesiac black ops asset trying to recover their memory and stay one step ahead of their past. Your one move lets you rely on muscle memory to recover maneuvers from the recesses of your mind. This gets easier if you increase your Programming stat—but if you let your Programming reach 4, you are a fully on-mode Tabula operative once again.
Will you uncover the truth about your past with the Tabula Initiative before it reclaims you? What will you sacrifice to chart a new future?