Hi! We’re looking for 2D Artists to help in creating art assets for our project, the Monochrome RPG (working title). The Workshop welcomes those interested that have a few hours (or more than a few) each week to contribute to a project!
The Game
Theme: 20s/30s Cartoon
Setting: Toon version of US Roaring 20s
Genre: Narrative-driven Comedy RPG
Platforms: PC, Mac, hopefully, more!
Engine: Unity
A 1920s styled 2D comedy RPG that follows Otto, an isolated citizen of Vaudeville, who must rescue the town. The Bleak Barons have begun to transform Vaudeville’s culture into something so dark and sinister Otto can’t standby and watch.
In Vaudeville citizens try their best to keep society abroad happy. Joking, dancing, singing, all to make others smile. Sounds perfect? Nope, far from it as each citizen sacrifices their personal happiness to make others happy.
Otto becomes the target of public ridicule, due to personal differences, up to the point where Otto must move to an island outside of Vaudeville.
Otto stays on the island until rumors about strange events happening in Vaudeville start spreading. These events seem to have the name Bleak Barons attached to them. Otto’s few friends get dragged into weirdly, dangerous situations and leading Otto to leave the island and head back to Vaudeville!
Try out the latest version of the Demo on Itch
Need a video? Here’s a review of an old Demo build on Youtube: https://www.youtube.com/watch?v=Ok5lU7Zdq80
What You’d Do
While working as a 2D Artist for the Workshop your primary responsibilities would be:
- Creating 2D art assets based on documentation
- Participating in art reviews and design discussions
- Using the Workshop website to submit assets and Discord to receive feedback
In this position, you’d work with a team of other artists to create black and white cartoon 2D art assets for the RPG. While working with the Workshop you’ll be able to:
- Meet and learn from other artists
- Access resources focused on 2D art principles
- Participate in various community events
- Earn a share of the revenue for the project
About the Team
The Monochrome Workshop is a new art cooperative of about 20 members funded by an Investor(s) and partnered with a development team. As a cooperative, the Workshop wants to see its members grow and flourish through professional experience. This translates into our payment model which is a rev share model dependent upon how many assets each artist creates. Thus as you create assets that are implemented into the game you get a share of the revenue from the sales of the game. Other benefits of the Workshop include
- A growing network of new and professional artists
- Opportunities to increase payment through non-art tasks
- Chances for mentorship and potential internships
The Investor has hired a development team to work on the programming aspect of the game and to help with marketing.
Contact Info
Discord Server: https://discord.gg/hWHsqtK
You can also message us on discord: ottojokes#8802
If interested you can visit monochromerpg.com and register or send your resume and portfolio link directly to workshop@monochromerpg.com and our Community Manager or Art Director will reply.
*Must be allowed to work in the US to help with art asset creation*
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Additional Info
What’s Been Done
The team began the development of the Monochrome RPG in February of 2019. In June the team finished the Demo version of the RPG (the latest version is available on Itch) and took it to a game convention where the response impressed our investor enough to fund the next round of development. In the upcoming development sprint, we’ll be expanding upon the Demo and strengthening its weaker elements working towards a Kickstarter or more formal round of funding.
- Project Development - Full Game Narrative, Marketing Plan, Art Documentation, and more!
- In-Game - General Player Systems (health, movement, etc), Battle System, Creature Collecting System, Narrative Sequences, Item Pickup/Use, and more!
- Website - Front-facing pages, team-focused backend, documentation integration, and more!
The Team
The team is filled with a mixture of student and professional artists all helping with art for the RPG. Meetings are held twice a week (with the occasional off week to allow for development time and holidays). The Workshop is using a new platform to help with task management and uses Discord for team communication.
How’s Development Going
Currently, development is paused as we’ve been creating a website and task management system for the team. With both of those almost complete we plan to start active development in October and from there continue until the team and investor(s) feel that it’s ready for a crowdfunding campaign or other forms of funding (most likely early 2020).