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Waldo's Revenge - My First Game

A topic by fcarentz created Dec 02, 2019 Views: 297 Replies: 3
Viewing posts 1 to 2

Hey everyone. First time itch.io user and first time game maker. I've tried several times to get into game development. I'm a developer by trade but for some reason when I get into the game development tools my brain freezes. I try to create things that are just beyond my newb game dev skills. ( I usually end up giving up and saying F it. ) So I picked Unity back up a couple weeks ago and started messing around again and I was about to do that again. And instead, the other night, while watching some Game-Jam YouTube videos I decided to give myself a 1 weekend deadline. To create a simple game no theme. Just minimal things to worry about. And I now present you the finished project.

I'm pretty happy with how it came out, but I'd love to get some feedback and share it with people. What good is a game that no one else gets to play? 

Waldo's revenge is based around Where's waldo. You have  crowd of people and you need to find a specific one, and shoot them. You get 30 seconds. Every time you find the target and kill them you get an extra 5 seconds added back to the timer. But if you shoot someone that isn't the target, you will lose 5 seconds. It goes on for about 15 rounds and each time you kill a target the crowd to find them in gets bigger.  

So with that said (I'm very tired) I give you Waldos Revenge. I hope you enjoy playing it and I invite you to leave feedback I have it on itch as a browser game, but there is also a link to download it for desktop. Again, I would love your feedback

Thanks for reading!



Nice little mini game, I liked the concept and the over all controls were good. Not much to it besides find the person and shoot them but thats not a bad thing. Over all pretty fun to play. 

Thanks!
Definitely not a lot too it. But it's my first game ever and I gave myself the weekend to do it from start to finish. Sort of my own little game jam. LOL. Thanks for giving it a go tho! I def have idea's for expanding it already, but I wanted to make sure I followed through on my self imposed deadline. 

I can respect that.