I had the pleasure of sitting down with the hosts of The Gauntlet Podcast to talk about gaming this month. Several PbtA games come up, including my in-development game of supernatural spies in Cold War Vienna—Checkpoint Midnight.
You can find the episode here.
We also chat about the sci-fi PbtA game Impulse Drive, the modern-day monster-hunting PbtA game Sunset Kills (available here from Jesse Ross). I share my experiences running Urban Shadows in historical settings as preparation for designing Checkpoint Midnight. Get updates on Checkpoint Midnight here!