Hi all! I'm prototyping the DOTS Unity Physics system by creating (and stealing (lots of it, too)) my own ECS projects in order to learn how to program in a Data Oriented way.
For the people less technically aligned: DOTS is 100x faster than other stuff. So it's a big deal.
There is not a lot now, but I will be updating my progress regularly on my itch page here. If you are interested, you can follow along with me.
Right now I'm focussing on creating flocks of fish (boids) that will swim around obstacles.
Image taken from Unity, project not mine. My own results may (will) differ.
Credit to hecomi and his ECS boids for getting me started.