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Hardware accesibility

A topic by impertinent created Mar 03, 2017 Views: 434 Replies: 2
Viewing posts 1 to 3

I have just read the "Hardware accesibility" diversifier. We were planning to make a mobile game but maybe we should focus on browser?

Do you consider a browser more accessible than an Android phone? We are currently living in Vietnam were many people don't have laptops but many play games on their phones.

(1 edit)

Not an organizer, lol... However I can suggest you make a game that could possibly fit both platforms, browser games can be ported to mobile if you put in more effort into resizing and scaling the screen so it could fit into any size.

I think we're going to focus on a browser version, fixed resolution of the game.

I guess we should have two bundles of assets if we want to support resolutions of top Android phones and browser at the same time. But I don't think we have the time this week for two versions of every asset.

So we will make a low-res, browser game. If we really like the game we can always make an Android version later.