Hello everybody, I am Gushi and I'm planning to start a new visual novel relatively soon. I'm keeping a few things secret about this game for now because I sort of want it to be a surprise. I'm very passionate about this game, however, so it's a little important to me that I do it justice.
This post here is just to give a small rundown of what will be the general overview of the game's plot as well as a summary of how development is going so far. So, here's an overview of everything.
Game plot overview
This game is going to be another visual novel, standard run-of-the-mill dating sim. The game is going to focus on character archetypes portrayed in modern media (specifically high school dramas) and will work to flesh these archetypes in different ways. The goal of the game will be to pursue a character of your choice and figure out the real face behind the archetype they portray. There is going to be a small twist to all of this though, the characters you'll be pursuing aren't exactly human. That's all I'm willing to share about the games plot for now.
Development
For the past few months I've been working on the art and asset development for the game. The main protagonist sprites are completed and the backgrounds needed for the beginning segment of the game are finished. I'm currently working on side character sprites that should be completed by the end of this month as well as minor assets that shouldn't take long to complete. Coding should start by the beginning of next month and reveals of the main protagonists as well as a title should come by the end of next month.
So that's my plan for January, hopefully my student-life won't come barging in and mess it up, but I have to say I'm fairly determined on getting this done considering I'm extremely close to the goal for this month as of right now. There's only two more starting side character sprites left for me to work on.