Hello!
Thanks so much for making this!
I used it for this past GGJ and it was super awesome -- easy to use and worked great.
The only issue I had with making my first person game was that the mouse sensitivity and joystick sensitivity were by default far different. Obviously you can scale the mouse from the rebinding menu, but I was wondering if there's a nice way to set the default mouse sensitivity to something far smaller to match joysticks (or vice versa) or a way to scale one or the other behind the scene (in addition to the scalar that's editable by the players).
What I ended up doing because I was making a hacky game jam game was on the first opening of the game I set the mouse sensitivity to .2 with Sinput.mouseSensitivity then I save the settings by calling the function your rebind menu calls on the apply settings button. Obviously this isn't a great solution although it worked for the game jam.
Is there a better way?
Thanks,
-Jordan