Here's my rough plan for the first update (subject to change):
- 2v2 mode for 4 players with full controller support DONE
- Two new levels DONE
- Slide tackle and/or other gameplay improvements IN PROGRESS
- Bugfixes (see known issues) IN PROGRESS
The biggest thing I'm still on the fence about is the automatic kicking mechanic. Currently it feels pretty good, but it makes the game less skill-based than I would hope for. My current plan is to figure out if this is a good mechanic going forward. My plan to verify this, is to make the charge button the kick button, so you can tap quickly to kick and also charge a bigger force. Let's see how it goes. Playtesting ensues.