Thanks for looking at this super early version of this thing.
I started tinkering with this last year while making Forager and then left it for 4 months, but I'm back to it now.
I'm trying to make a game about very slow travel, something meditative, that follows on from some of the stuff I've tried in Prowl and Trawl. It's boring and there's a lot of fiddly work to be done, and that's sort of the point. Though that will be punctuated by some nice and gentle traversal/adventuring and puzzle solving.
If you'd like to post any comments here in the forum that'd be awesome.