Starting late and it`s my first VR experience, so looks like I am going to finish with prototype, not full game. But doesnt matter, my plan is move `classical` roguelike to VR. So I`ll try to implement as many features as I can.
Here are my plan:
Day 1: Setup SteamVR, fullbody avatar, locomotion/teleport, turning
Day 2: pick up items, throw, simple enemy
Day 3-4: melee weapon, bows, guns, magic wands(bot sure how many I can make)
Day 5: inventory, smarter enemy
Day 6: procedural room generation
Day 7: reserve for bugfix and important stuff that I miss prev days. Pretty sure that I`ll miss 1 or 2 days, cuz its release week on my job((
Also can anyone with headset different than WMR pm me? I am not sure that I setup SteamVR correcty and it will work on every device.