Antihero Build 17 -- April 5, 2017
This is a major release that introduces a new multiplayer map, "The Palace"!
All in-progress games have been wiped. (This will happen a few more times before launch -- as always, we release appreciate your patience and feedback.)
Other stuff:
- Killing a guard in a building your opponent has trapped now properly gives kill rewards (money and gang levels)
- Fixed an occasional crash caused by triggering a trap
- New master thieves no longer disappear when stunned
- Re-decorated the tutorial levels
Please let us know your thoughts on The Palace - is it fun, are the goals clear, does it feel balanced? - in the itch.io Antihero forums!
Thanks