Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Monochrome RPG - Berry Punny 1920s Cartoon-styled Turn-based Narrative Adventure

A topic by DVNC Tech created Apr 18, 2020 Views: 358 Replies: 1
Viewing posts 1 to 2

The Monochrome RPG is a berry punny black and white 1920s cartoon-styled comedy narrative adventure! 

Play as Otto a, not for long, lone comedian who sets out on the journey of a century after his daily routine is ruined! Head to work after a Maniacal Morning, rush through the Grim Greyshade, deal with the Trouble in Talent Town, try to fix the Broken Barge, and Venture into Vaudeville, the city of entertainment!

Otto is a bit of an oddball loner who lives on the outskirts of Vaudeville, the city of entertainment and smiles. In Vaudevillian society, acting ability is the most important skill to have. Conflicts are solved with staged bouts, money is made through attention and those who can’t wow a crowd are left alone....

Read the rest on: Patreon

Follow us on:

Patreon Twitter Instagram 

Hi! My name is Lilly Joyce! I’m a current Game Design Intern working at DVNC Tech. It’s been an awesome experience so far, and I’ve been lucky enough to work on the Monochrome RPG level designs! The Monochrome RPG is a berry punny 1920s cartoon-styled narrative game we’re, the Monochrome Workshop an online community supporting the development of the Monochrome RPG, excitedly working on!

Five New Levels!!!

I’ve created five new level layouts for Otto to explore. The Monochrome RPG has continued to evolve as development continues. Each new level will be transformed with stylized assets from the awesome artists in the Workshop! 

The 1920s was such a metamorphosis of interior styles, ranging from conservative to extravagant. Each level layout is the framework for an engaging and beautiful gameplay experience of an interior environment. At finalization, they will truly come to life and encourage a unique and distinctive overworld.

For each design, I focused on creating base level sketches, defining major structural areas and types of furniture and decor. These have been separated by their various asset types: 

  • Background - Assets that create the base floor and boundaries of the world
  • Midground - Assets that build out structures and the environment
  • Foreground - Assets that will be usable by the player

After the initial sketches, I translated the sketches into the block-based layouts seen below:

Greyshade Farmer’s House

In Greyshade Valley, a spiteful old farmer lives in a small rundown house made of damaged and splintering wood with his always wondering granddaughter. With a knack for pickling, the old farmer lives a life, eager to remain unbothered and safe with his granddaughter. The house consists of two floors, the main floor and basement. Players can explore the living room, bedroom, bathroom, and kitchen of the main floor, and sneak into the basement in search of extra goodies.

Talent Town Inn- Main floor, Second Floor, and Speakeasy

The Talent Town Inn is the main hub of Talent Town, known for its great eats and yummy treats. Characters of all shapes and sizes spend time at the Inn, either mingling in the lounge, having a wine and dine with fine food in the restaurant, or having some much-needed rest and relaxation in the upstairs rooms. Consisting of three floors, there’s something for all Talent Town and Vaudeville toons to enjoy at the Talent Town Inn!

The main floor is home to the cozy lounge and elegant restaurant for visitors of the Inn. Guests can snack on a wide range of food and enjoy some quality social time. The kitchen, bathroom, and main check-in desk are all found on the main floor as well.

Guests who may have traveled from far and wide can take a break from their troubles in the second-floor bedrooms. Consisting of a coat check and six bedrooms, guests can unwind in rooms adorned with all necessities. For guests of a higher status, and a few surprises might be in store...

https://www.patreon.com/posts/design-post-001-36297469