Support for industry standard 2D animation tools is a major consideration when choosing a 2D game engine. From what I can tell, this engine currently doesn't have that support, and the only alternative here would be to flatten out all of our animations into massive spritesheets. The result will be reduced animation quality and performance for many.
For me and I'm sure many others who would use this software, runtimes for industry standard 2D animation tools are going to be a make or break need.
http://esotericsoftware.com/spine-runtimes
Thanks!
-Clover