Changelog
b1.0 - first release
- 6 Biomes: Default, Lost City, Oil Rig, Kelp Forest, Mad Lab, Fallout
- 3 Abilities: Jet, Harpoon, Saw
- 2 Enemies: Shark Anglerfish
- 18 Objects: Bubbles, Crates, Barrels, Chests, Bottles, Oil Spill, Buzzsaw, Dash Ring, Angler trap, Kelp, Bubble Crate, Radioactive Waste, Radioactive Barrel, Nuclear Reactor, Robot Arm, Lab Crate, Large Lab Crate, Decorative Gems
b1.0.1 - balance changes
- Added "Our Mission" tab in the "How to Play" menu
- Made Kelp thinner
- Made Sharks stronger, but less common
- Nerfed Jet
- Buffed Harpoon and Saw
- Gave Harpoon an aura of light
- Buffed Anglerfish
- Angler traps now disappear
- Increased max level of all abilities to 15
- Increased bubble spawn rate
- Added Quick turn Around (press up arrow)
- Increased Bottle spawn rate
- Added description of Abilities
b1.0.2 - Gem Cave
- New Biome: Gem Cave
- 3 New Objects: Big Cracked Gem, Huge Cracked Gem, Rainbow Gen
- Bug Fixes