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Abysm

Endless diving in an ever-changing abyss. How deep will you go? · By Aedifex Games

Changelog

A topic by Aedifex Games created May 02, 2020 Views: 109
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Developer (3 edits)

Changelog

b1.0 - first release

- 6 Biomes: Default, Lost City, Oil Rig, Kelp Forest, Mad Lab, Fallout

- 3 Abilities: Jet, Harpoon, Saw

- 2 Enemies: Shark Anglerfish

- 18 Objects: Bubbles, Crates, Barrels, Chests, Bottles, Oil Spill, Buzzsaw, Dash Ring, Angler trap, Kelp, Bubble Crate, Radioactive Waste, Radioactive Barrel, Nuclear Reactor, Robot Arm, Lab Crate, Large Lab Crate, Decorative Gems


b1.0.1 - balance changes

- Added "Our Mission" tab in the "How to Play" menu

- Made Kelp thinner

- Made Sharks stronger, but less common

- Nerfed Jet

- Buffed Harpoon and Saw

- Gave Harpoon an aura of light

- Buffed Anglerfish

- Angler traps now disappear

- Increased max level of all abilities to 15

- Increased bubble spawn rate

- Added Quick turn Around (press up arrow)

- Increased Bottle spawn rate

- Added description of Abilities


b1.0.2 - Gem Cave

- New Biome: Gem Cave

- 3 New Objects: Big Cracked Gem, Huge Cracked Gem, Rainbow Gen

- Bug Fixes