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Working alone in a Cave...

A topic by MaxSMoke777 created Jun 07, 2020 Views: 342 Replies: 10
Viewing posts 1 to 5
Developer

Man, I can not build a community to save my life. Or my game. The lack of feedback is just killing my motivation. I don't know if the things I have been working on are good, or bad, or so-so, or need better... something... I've been working in a cave, alone, and in the dark. It doesn't help to see other games on SideQuest, with alot less going for them, just shoot past my download numbers in weeks, when I've been at it for months. If I had a partner, or even just a dependable sounding board to show new stuff, I think I could press on. I really wanted to make the best kind of action game the Quest could possible present. I think I got pretty far on the project. But at this point I'm feeling lost.

If i can find a solid vision for the next step, I'll see about working on the game some more. There is a sword trail effect I could add, which can be seen on the baton pointed in Audio Warp. the audio visualizer I made recently. But that's about the only thing I'm certain could be added. I could add another sub-level, like the Firewall sections. Or maybe some enemies? Or some sort of more complex tutorial level? I don't know. All of those will require tons of work and I don't know if working on them will matter or not. There's no FEEDBACK! 

hey for the love of god i didn't know if i could reach you or not i love your game I'll test and give feedback! Hell i will even try a level that you're unsure if it causes motion sickness just please don't stop QuestORama for Quest it is the best game ever. The only thing that could make it even better would be a co-op or PVP element down the road. Please don't stop!...  P.s. also how do i save?

Developer

Nice to hear from somebody. 

I'm currently writing a book, so QuestORama is on the backburner. I don't think I'll work on another software project until I can find at least ONE more person to work with. After QuestORama, MineTank, and the others, I can see now that I can't complete a project without another person to work with. I have to have a sounding board, if nothing else. 

Multiplayer would be amazing, but the black magic necessary to make a server and clients work is far beyond my knowledge. 

The game saves itself as you go, usually every 5 seconds or anytime you make a big change like editing a gun. Every time you reload the game you should see your saved game list. Your options are always either a game from the save list, deleting saved games, or making a new game. Every new game comprises multiple levels, but there's no end game boss, so as you tunnel into the levels you'll eventually hit dead ends as you reach the limits of the server. 

(+1)

Okay thank you and I wish you luck on your book! I'm sure it's gonna be a hit!

Developer

Thanks for the kind words!

(1 edit)

no, thank you for the game i know the oculus quest is the 1st of its type but you work the graphics of it perfectly. Better than most! I actually made this account just to reach you and say thank you for one of the first games i ever played owning a headset! I had two requests however number one whats the title of your book so i know what to look for and second..this is a little much but i love the hands of questORama is there any way you could make me a vrchat avatar. A floating baby blue rectangle with those sweet perfectly lighted hands with all those bending and posing it does would be freaking amazing!!!! (^_^)

Developer

I dunno, maybe someday. I haven't tried making any VRChat avies. If I did, I'd start with my IMVU work, as I've made many avie parts in that game. That's actually how I make a living. 

The book is Bucket Geezer, and I've been slowly reading chapters into YouTube. I've done 9 chapters aloud, and I'm writing 15th chapter now. Each chapter is pretty short, at 3 to 6 pages each, or about 8 to 18 minutes of audio. This is the playlist I've been adding to: https://www.youtube.com/playlist?list=PLiqVbYmMmWaRasKKoMRO_YIqKEhK77pgG

following you now lol

Developer

Man, took a full 60 days to finish my book and post it all. I'm still rewriting the text version, but all of the YouTube is up. 

perfect!! Thanks!!!

(+1)

Here are some things I like about the game:

- Replayability.

- All the different ways you can go about fighting enemies.

- The jetpack and grapple hook system.

- How the weapons (and by extention, the entire game) look.  they've just got a aesthetic to them that looks really cool.

- The soundtrack is honestly really good.

A few gripes I have:

- I have on more than one occasion fallen through a part of the map, mainly while trying to reach the top of a wall. Maybe add a vaulting system?

- The swords (and guns, to a lesser degree) all seem to function the same. Adding some different types of those weapons would be interesting.

- Maybe make the other enemies a bit tankier to melee hits?

Possible Ideas (mostly for weapons, but others too): https://docs.google.com/document/d/1eCm1AlzCQGmleF5K9ggayuzpFFIIjbHNA8tBQe6Sryg/...

Overall, the game's really good where it's at, one of my favorites, but it can get a little repetitive sometimes.

Also, I personally think the name's fine.